Fallout 4 nexus more enemies
controled simulatanous by the game. This value controls the number of actors (allies and enemies) that could be interior Divider: number of clones to divide by in interior cells.
=> a random number of enemies will be add on top of your minimum settings. - additional random number of clones per vanilla enemy (see at Balancing: Variable: maxNumberOfClones) => this is a simple multiplier for the number of vanilla enemies - minimum number of clones per vanilla enemy (see at Balancing: Variable: MinClones) So even those big areas without anything to shoot at are liked by many people (At least, most important, by me :-) ). It is the mixture of Adventure, RPG and atmosphere that makes it worth playing.
#Fallout 4 nexus more enemies mod#
Intention of this mod is to be as low intrusive into vanilla gameplay (Quests etc.) as possible. Additional as often asked: Do not expect to have additional enemies where there are none spawned by the vanilla game. They are not removed when MoreEnemies is disabled or even deinstalled. reason to remove them I do not know atm. Once the enemies are spawned they stay in the game (and save game!!!) till they are killed or the game has some other nor any additional spawn points has been added. No vanilla records (besides the alien base character) were changed - Cloning is interrupted OnLocationChange for 0.5s (Stability and performance reasons) - Cloning is stoped while flying in a vertibird (To prevent insta attacks after entering interiors.) Cloning is done only for enemies who are not in a certain range (1024 in game units, 14.62m). Cloning is done only out of combat: (if you sneak and are *hidden*) atmosphere for that and other locations.) This is intended behaviour as for the special as that ghouls are initially non hostile. (So, do not expect, for example, in the super duper market in Lexington to have spawns It searches for non unique hostile to player NPCs in the loaded area and spawns a configurable number of their
#Fallout 4 nexus more enemies mods#
Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You must get permission from me before you are allowed to use any of the assets in this file.Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file.Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator.Upload permission You are not allowed to upload this file to other sites under any circumstances.Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.